Aka: | Transforming Superhuman Shockman Zero, BS Shockman Zero |
Console: | Super Nintendo (SNES) |
TV Standard: | NTSC |
Country: | United States of America |
Developer(s): | Masaya |
Publisher(s): | NCS Corporation |
Release Date: | 2018-03-20 |
Players: | 1 |
Co-op: | No |
ESRB: | E - Everyone |
Type: | Action |
Kaizou Choujin Schbibinman Zero is a 1997 game for the Satellaview addon for the Super Famicom. It is a side-scrolling beat-'em-up developed by Masaya and published by NCS.[1] It is the fourth and final game in Kaizō Chōjin Schbibinman series, and the first on the SFC. The previous entries in the series were for the PC-Engine.
Game Player of Kaizou Choujin Shubibinman Zero on Super Nintendo (SNES)Generally, you can review the controls (keyboard) setting during each game in the screen before it starts. Use the arrow keys and “Z”, “X”, “A”, “S”, “Q”, “E” buttons to play, or customize yourself with your gamepad or keyboard.
Keyboard | Controls |
← → ↑ ↓ | Directions for LEFT, RIGHT, UP, DOWN |
Enter ↵ | START |
Shift | SELECT |
Z | A |
X | B |
A | X |
S | Y |
Q | L |
E | R |