Aka: | Lufia II Rise of the Sinistrals |
Console: | Super Nintendo (SNES) |
TV Standard: | Region Not Set |
Developer(s): | Neverland |
Publisher(s): | Taito Corporation |
Release Date: | 1995-02-24 |
Players: | 1 |
Co-op: | No |
ESRB: | E10+ - Everyone 10+ |
Type: | Role-Playing, Puzzle |
The Japanese Super Famicom version of Lufia II: Rise of the Sinistrals.
The game is a prequel to Lufia & the Fortress of Doom. It follows the story of the first main character's ancestor, Maxim, and explains the origins of the war between mankind and a group of gods called the Sinistrals. Lufia II made a number of changes from the first game. Dungeons no longer have random encounters and there are hundreds of puzzles throughout the game, ranging from simple to extremely challenging. It also introduced new skills, such as a variety of weapons that could be used to stun monsters or solve puzzles, and IP attacks.