Hatsune Miku: Project DIVA f [Okaidoku Ban]

Hatsune Miku: Project DIVA f [Okaidoku Ban]

Aka: 初音ミク Project DIVA f [お買い得版], Hatsune Miku: Project DIVA f [Bargain Version]
Console: Sony Playstation Vita
TV Standard: NTSC-J
Country: Japan
Developer(s): Crypton Future Media
Publisher(s): Sega
Release Date: 2012-08-30
Players: 1
Co-op: No
ESRB: Not Rated
Type: Music

The game retains the same basic gameplay mechanics from the series albeit with several new changes, most notably the addition of the "Star" symbol to the game's existing symbols of cross, circle, square, triangle and arrows. The "Star" symbol represents the "Scratch" move where instead of pressing the face buttons as usual, players rub the screen or flick the analogue stick, depending on which system is being used.

"Chance Time" has been modified from previous installments, with each successful beat filling a star shaped gauge on the bottom left of the screen. When filled, it triggers a final scratch symbol that, if successfully scored, will change the outcome of the scene. Another new mechanic is the "Technical Zone" mechanic. When it occurs during a song, players must maintain an uninterrupted combo within that time limit for bonus points. Additional features like DIVA Room and Edit Mode will also returns with additional features.

The game features graphical improvements over its predecessors in light of the PlayStation Vita's higher processing power compared to the PlayStation Portable. The models in the game are also based on the PlayStation Portable predecessors rather than the Dreamy Theater models, which have a slightly different art style. There are also improvements in the animations of the characters, such as smoother movements for Miku's hair and Rin's ribbons; the game also features improved facial expressions and lighting with real-time lighting computation being added into the game.