Aka: | Steins;Gate: Linear Bounded Phenogram |
Console: | Sony Playstation 3 |
TV Standard: | Region Not Set |
Developer(s): | 5pb. |
Publisher(s): | 5pb. |
Release Date: | 2013-04-25 |
Players: | 1 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Adventure |
Steins;Gate: Linear Bounded Phenogram[a] is a visual novel video game developed and published by 5pb. for PlayStation 3, Xbox 360, and PlayStation Vita in 2013, and later ported to iOS, Nintendo Switch, PlayStation 4, and Microsoft Windows; the PlayStation 4 and Windows versions were released internationally by Spike Chunsoft in 2019, available exclusively with the purchase of Steins;Gate Elite, while the Nintendo Switch version was sold as part of a bundle with two other spin-offs of the Steins;Gate series; Steins;Gate 0, and Steins;Gate: Darling of Loving Vows. The game is part of the Science Adventure series, and a spin-off from the 2009 game Steins;Gate. It consists of ten side stories set in different realities, and follow different Steins;Gate characters. Unlike previous entries in the Steins;Gate series, the game is nearly devoid of interactive narrative. The game was produced by Tatsuya Matsubara, with character design by Huke. As 5pb.'s Chiyomaru Shikura felt that the Steins;Gate world had been fully conceived, he allowed a group of other writers create the game's story to bring new ideas to the series. Among these were Naotaka Hayashi, who had worked on previous Science Adventure titles and supervised the story, and Kotaro Uchikoshi, whose writing for the game was influenced by the anime series Code Geass.