Console: | Sinclair ZX Spectrum |
TV Standard: | Region Not Set |
Publisher(s): | Sunshine Books |
Release Date: | 1983-04-04 |
Co-op: | No |
More like a simulation than a game, Swordfight at Midnight presents you with a duel to the death between two swordsmen — play against a friend or against the computer.
Not a program whose possibilities will be exhausted in a day or even a week. What it has in common with arcade space games is a demand for quick reactions to attack but it adds to this necessary ingredient subtletys of skill and tactics that will open up endless new ways of approaching the duel.
An important aid to learning these skills is a "playback" facility which enables you to watch the game that has just taken place and spot your errors.