Pi Balled

Pi Balled

Console: Sinclair ZX Spectrum
TV Standard: Region Not Set
Publisher(s): Automata UK
Release Date: 1984-09-03
Players: 1
Co-op: No

from Automata U.K. Ltd.

THE STORY SO FAR ... there you are, wandering the desert,
contemplating wobbly spherical objects, and minding your own business
at the mystical PYRAMID OF PI, when you stumble across BURT, being
badly bothered by both belligerent Ball Brothers, Bobby and Billy.
Naturally, your first thought is to help poor BURT, but you didn't
reckon with SID SNAKE and the Pixel Princes COL and JAS. Neither did
you reckon with becoming addicted to this amazing arcade style game.
Neither did you reckon with possibly the worst Reggae music ever
committed, on the flipside of this cassette. You habe been warned!
Beware of Balls.
yours ever, THE PIMAN

LOAD ""
select 2 for Kempston Joystick
1 for Keyboard Control as follows:
"P" up and right
"Q" up and left
"L" down and right
"A" down and left
"H" hold
"S" start game
ANY KEY to restart or replay

PI-BALLED. Help BURT to change THE PYRAMID OF PI to the mystic
colour displayed at the top-right of your screen, by jumping
from square to square (without falling over the sides!), while
avoiding the PIMAN and his Pals.
The PIMAN will climb up the pyramid, often lying in wait for you.
SID the SNAKE will pursue you in a deliberately nasssty manner. The
least said about the BALL BROTHERS the better: avoid them! COL may
hinder you, resetting everything he rubs up against to its original
colour, wheras JAS may help you with his colour changes.
As the games gets harder you must help BURT jump onto the same square
several times to change it to the desired mystical colour. BURT is
allowed to hop aboard a magic flying disc, once per pyramid, avoiding
the PIMAN and his accomplices, and luring SID the SNAKE off the edge.
The magic discs will carry BURT towards the summit of the PYRAMID OF
PI, but don't linger too long, or you will outstay your welcome.
Press any key, or move your joystick when it is safe to jump off.

SCORING: 1 point per jump
200 points for leading Sid the Snake astray
100 points for completing each PYRAMID OF PI