Console: | Sinclair ZX Spectrum |
TV Standard: | Region Not Set |
Developer(s): | Grandslam |
Publisher(s): | Grandslam Entertainment |
Release Date: | 1986-01-02 |
Players: | 1 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Sports |
PETER SHILTON'S
"HANDBALL MARADONA"
by Icon Design
Game Control
------------
Key configuration on set up
Up .................... Q
Down .................. A
Left .................. O
Right ................. P
Dive up ............... Q +
Dive up left .......... Q + Q +
Dive up right ......... Q + P +
Dive centre left ...... O +
Dive centre right ..... P +
Dive down left ........ A + O +
Dive down right ....... A + P +
All keys are redefinable on setup (or joystick).
Menu selection
--------------
Options on the menus are selected by using the up and down keys to position
cursor and fire to select the required choice.
Skill code
----------
A skill code may be entered to start a game from a previously attained
level. This determines the type and speed of shots you are required to
save. All skill codes are compatible between machines - you can play your
friend on his machine with your own code.
Modes of play
-------------
1. Practice
2. Play game
3. Skill upgrading
Practice:
Attempt to save a random selection of five shots.
Play game:
A game consists of two halves. Each half comprises of four shots, either
against the computer or against an opponent. In a two player game the
shots you are required to save are related to your opponent's skill level.
Skill upgrading:
There are 16 skill levels 'A-P'. During the skill upgrading you are
required to save four shots at your present skill level. On doing so you
will be presented with another skill level and a corresponding skill code,
which you may use in a later game. (N.B. Skill levels and codes are
related to the players previously entered initials.)
Loading Instructions:
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