Console: | Sinclair ZX Spectrum |
TV Standard: | Region Not Set |
Developer(s): | Atarisoft |
Publisher(s): | Atarisoft |
Release Date: | 1984-01-02 |
Players: | 2 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Action |
MS. PAC-MAN
FROM
ATARISOFT (TM)
Meet the Queen of the Video Games!
Gobble up dots, eat energy pills and delicious fruits, but beware of
the ghosts.
SCORING
MazeFruitPoints Points
1cherry 100yellow dots10
2strawberry 200blue dots50
3peach 500ghost 1200
4pretzel 700ghost 2400
5apple 1000ghost 3800
6pear 2000ghost 41600
7banana 5000
LOADING INSTRUCTIONS
--------------------
1. To connect the Spectrum to your cassette recorder, refer to Chapter
6 of the ZX Spectrum Introduction Manual.
2. Fully rewind your Ms PAC-MAN cassette.
3. PRESS PLAY button on your cassette recorder.
4. Type LOAD ""
The program will now load automatically.
CONTROLS
--------
After the title screen you may choose a 1 or 2 player game:
For a 1 player game press O
For a 2 player game press T
You may then select one of the following game control options:
Keyboard Control:.......................... K
Sinclair Joystick:......................... Z
Kempston Joystick:......................... X
Cursor Joystick (AGF or Protek) ........... C
KEYBOARD
When using the keyboard, you can move Ms. PAC-MAN with the following
keys:
Q ...... UP
A ...... DOWN
O ...... LEFT
P ...... RIGHT
JOYSTICK
With your Joystick correctly positioned you will be able to move Ms.
PAC-MAN up, down, left and right.
Press the S key to Start the game.
GAME PLAY
---------
Ms PAC-MAN scores points by eating the dots in the maze whilst avoiding
the ghosts. Flashing Power Pills are located in each corner of the
screen. Eating a Power Pill will turn the ghosts blue with fright for a
few seconds, during which time Ms PAC-MAN may chomp the ghosts to score
more points for each ghost she catches. They will blink before they
turn back to their true colours and then Ms PAC-MAN had better beware!
When Ms PAC-MAN has eaten all the dots, she reappears in a new maze
where the ghosts move faster. In each successive maze, it becomes
harder for Ms PAC-MAN to eat all the dots without being caught.
Ms PAC-MAN can travel from one side of the screen to the other by using
the Escape tunnels. The pursuing ghosts are slowed down through these
tunnels so make good use of them...
At the begining of the game Ms PAC-MAN has five lives. She is rewarded
with an extra life when she reaches 10,000 points. Extra points can be
earned by eating the bonus fruits which appear from time to time.
If Ms PAC-MAN is caught by a ghost then she loses one of her five
lives.
To hold the game press the H key. To resume game play press the H key
again.
Have you tried these other Atari favourites for your Sinclair ZX
Spectrum?
DONKEY KONG JR.
---------------
You as Donkey Kong Jr pursue Mario through the dangerous jungle,
fighting off predators in an effort to save Donkey Kong.
GALAXIAN
--------
The Galaxian Fleet is poised for attack. You'll need quick reflexes
and an accurate aim to zap the Galaxians as they swoop down on your
spaceship.
POLE POSITION
-------------
Atari puts you in the driver's seat! Pass cars like they're standing
still, but watch those curves! One mistake and you could go up in
flames.