Console: | Sinclair ZX Spectrum |
TV Standard: | PAL |
Country: | United Kingdom of Great Britain and Northern Ireland |
Developer(s): | U.S. Gold Ltd. |
Publisher(s): | U.S. Gold |
Release Date: | 1987-01-01 |
Players: | 1 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Action |
The Masters of Computer Software Present The Arcade Game
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He-Man(TM) and the Masters of the Universe in The Ilearth Stone
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Deep beneath Snake Mountain, in the evil caverns, Skeletor(TM), Arch-Enemy
of He-Man(TM) has discovered the powerful ILEARTH STONE.
Using its mighty magic, he has overthrown Castle Greyskull(TM), banished the
Sorceress(TM) and created an army of evil clones for the final assault on
the Palace, thus bringing his plans to be Lord of all Eternia to fruition!
You, as He-Man(TM), must take up the challenge and enter Castle Greyskull(TM)
to destroy the STONE from which Skeletor(TM) draws his invincible magical
strength - only then can you succeed in battle with the enemy of your land.
The way is treacherous - Skeletor(TM) has guarded the STONE with magic and
the force of his army of clones.
In trying to defend the Castle, Orko(TM) has let loose an 'imprison' spell
upon Skeletor(TM) - but the spell rebounded against the impenetrable force
field which Skeletor(TM) has bound around himself - with disasterous results.
Orko(TM) is now imprisoned by his own spell and helpless within one of the
many stone towers of Castle Greyskull(TM). Only his magic can help the
might of He-Man(TM). You must search out the little magician and provide him
with the CORRECT ingredients to conjure the spell you require. The spell
to turn the Sword of Power into ATOM SMASHER!
Might goes hand in hand with right as YOU fight against the Lord of
Destruction. The struggle continues - BUT WHO WILL WIN???
MASTERS OF THE UNIVERSE, HE-MAN, SKELETOR, SORCERESS, BEAST MAN, TRIKLOPS
AND CASTLE GREYSKULL are trademarks owned by and used under licence from
MATTEL Inc.
Orko and any distinctive likeness thereof are trademarks of Filmation.
(c) MATTEL Inc. 1986. All rights reserved.
Loading Instructions
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Commodore 64/128:
Cassette: Press SHIFT and RUN/STOP keys together. Press PLAY on the cassette
player.
Disk: LOAD "*",8,1
Atari:
Cassette: Hold down START and switch on the computer. After beep is heard,
press PLAY on the cassette recorder and press RETURN to load.
Disk: Turn on disk drive and insert disk label side up. Turn on computer
and disk will load automatically.
Atari ST Disk: Insert the disk in drive and turn on computer.
Spectrum 48/128K: Type LOAD"" and press RETURN. For 128K play in 48K mode.
Amstrad
Cassette: Press CTRL and SMALL ENTER key and then press PLAY on the cassette
recorder.
Disk: Type RUN "MOTU" and press ENTER and game will load automatically.