Manicminer

Manicminer

Console: Sinclair ZX Spectrum
TV Standard: Region Not Set
Publisher(s): Bug-Byte Software Ltd.
Release Date: 1983-06-08
Co-op: No

Miner Willy, while prospecting down Surbiton way, stumbles

upon an ancient, long forgotten mine-shaft. On further

exploration, he finds evidence of a lost civilisation far

superior to our own, which used automatons to dig beep into

the Earth's core to supply the essential raw materials for

their advanced industry. After centuries of peace and

prosperity, the civilisation was torn apart by war, and

lapsed into a long dark age, abandoning their industry and

machines. Nobody, however, thought to tell the mine robots

to stop working, and through countless aeons they had

steadily accumulated a hugh stockpile of valuable metals

and minerals, and Miner Willy realises that he now has the

opportunity to make his fortune by finding the underground

store. Can YOU take the challenge and guide Willy through

the undergraound caverns to the surface and riches. In

order to move to the next chamber, you must collect all the

flashing keys in the room while avoiding nasties like

POISONOUS PANSIES and SPIDERS and SLIME and worst of all,

MANIC MINING ROBOTS. When you have all the keys, you can

enter the portal which will now be flashing. The game ends

when you have been 'got' or fallen heavily three times.