Console: | Sinclair ZX Spectrum |
TV Standard: | Region Not Set |
Publisher(s): | Richard Shepherd Software |
Release Date: | 1984-10-16 |
Co-op: | No |
The program closely follows the plan of Dante's Inferno, which depicts
the 13th Century concept of Hell. In your quest there are nine circles
through which you must pass to reach the centre and escape
To explore "The Inferno" use North, South, East, West, Up or Down (use
N for North, E for East, etc.). To take an object use T, to leave it
behind enter DROP. To see what you are carrying enter I for Inventory
or LIST. You can also ask Virgil for his LIST (or Inventory) by
entering VIRGIL LIST. Graphics may be switched off by entering
GRAPHICS OFF; to reinstate them enter GRAPHICS ON.
The program will wait for 'ENTER' to be pressed after a picture is
drawn. (See bottom right-hand corner of screen. HINTS: HELP will give
you clues. Try examining things. Don't be too violent - most characters
are stronger than you.
The Inferno will accept up to 80 characters of command information. To
enter a command press 'ENTER'. You can use AND, THEN or + to link
commands together. Delete works as usual. CAPS 1 (EDIT) will delete
the whole line. Watch the lower window for prompts.
The Inferno has a large vocabulary including: NORTH (N), SOUTH (S),
EAST (E), WEST (W), UP (U), DOWN (D), INVENTORY/LIST (I), HELP, SCORE,
QUIT, GRAPHICS ON, GRAPHICS OFF, EXAMINE (EXA), COPY, WAIT/REST, TAKE
(T), DROP, GIVE, LOOK (L), IN/ENTER, OUT/LEAVE/EXIT, OPEN, CLOSE,
UNLOCK, LOCK, BREAK, CLIMB, JUMP, MOVE/PUSH, WEAR/PUT ON, TAKE OFF
/REMOVE, LIGHT, PUT OUT, BITE, EAT, DRINK, KILL/FIGHT/ATTACK.
The items in brackets show abbreviations you can use.