Console: | Sinclair ZX Spectrum |
TV Standard: | Region Not Set |
Publisher(s): | Lotus-Soft |
Release Date: | 1983-01-04 |
Players: | 2 |
Co-op: | No |
A competative game for two ... Spectrum
bowls is designed to mirror the conventional
game of 'Singles' Bowls. You may choose
to play 'First to 21', or a shorter game; 'First
to 10'.
FULL INSTRUCTIONS are available at the
start of play, or after each shot is played.
Press 'l'
DIRECTION
As in real life, you must choose your direction
The bowl always curves towards the centre
as it slows down.
A cursor appears from the mat, showing your
angle of shot. The angle can be increased to
the right or left, be pressing the '8' and '5'
keys, respectively.
When satisfied with your chosen angle. Press
'ENTER'. This locks the direction.
WEIGHT
You choose the weight, or strength of your
shot. There is a suggested limit of 0 to 40.
Normally, 0 to 30 will be sufficient, however
more weight will be required in the event of
collision with other bowls, or the jack.
After choosing your weight, enter the
numbers, and then press'ENTER'.
BOWLING
You may then bowl your shot. Press 'B'
If you change your mind, regarding weight
or direction, press any other key. You will
then start that shot again, and be asked for
direction, and weight again.
Due to scale, it may not always be clear the
exact position of the bowl, and the colour
of your shot may be affected by other bowls.
Therefore there is an enlargement at the end
of each shot. THESE ARE APPROXIMATE
POSITIONS, but the computer calculates the
exact distance of each bowl from the centre
of the Jack. By pressing 'SPACE', a graphic
representation is shown, showing the order
of proximity to the Jack. The Jack is ALWAYS
displayed first.
Unlike conventional bowls, pushing the Jack
into the ditch will render that 'END' void.
After all shots are played, the score is calcul-
ated for thaat 'end'. Each bowl that scores
will flash as the score increases...