Console: | Sega Genesis |
TV Standard: | NTSC-U |
Developer(s): | Toyo Recording Group |
Publisher(s): | Toyo Recording Co. |
Release Date: | 1992-06-24 |
Players: | 1 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Action, Shooter, Unofficial |
Developed by Wonder Amusement Studio and it appears to be the only game they ever made. You’re a magic wielding witch named Saria and blast hundreds of enemies in your quest to set things right.
What’s really unique about this SHMUP is the way in which you move. You’re usually on ground so rules are greatly changed for how you deal with enemies. It becomes more of an arena shooter than just shooting from the back while the screen slides ever vertically forward.
This is my favorite shooter for the MegaDrive. Hope you give it a shot.
Translation Description:
As usual, this MIJET patch is dual language. Which region has auto-detect priority determines whether it’s in English or Japanese. The script is polished appropriately and well presented.
As MIJET indicated in the readme, S. Hard appears identical in challenge to Hard. This is almost true. As you go up the difficulty settings, the general trend is an increase in enemy HP, especially boss HP. No such increase is made between Hard and S. Hard. However, the bullets and attacks are somewhat faster in S. Hard. MIJET unlocked this mode for you so you don’t have to beat the game once just to do so.