Second Samurai

Second Samurai

Console: Sega Genesis
TV Standard: PAL
Developer(s): Psygnosis, Vivid Image
Publisher(s): Psygnosis Limited, Sony Electronic Publishing Ltd.
Release Date: 1994-01-01
Players: 2
Co-op: No
ESRB: Not Rated
Type: Action
Second Samurai titlescreenSecond Samurai clearlogo

The Second Samurai is a beat-em-up developed by Vivid Image and Psygnosis and released exclusively in Europe for the Commodore Amiga (1993) and Sega Mega Drive (1994). It is the sequel to The First Samurai, a beat-em-up released for various home computers and the SNES internationally a few years prior.

You play as one of two Samurais (the 1-player mode has the male protagonist from The First Samurai only; the 2-player mode lets the second player control a new female Samurai). A and B both attack depending on what weapon you have equipped right now (only one at a time, some in limited quantities), what enemies/objects are nearby, and which D-pad buttons you are holding at the time. C jumps. A screen at the beginning of the game (also accessible from the Options menu) shows you what each in-game item does for you.

A Sega Mega-CD port was advertised, but never released.