Console: | Sega Genesis |
TV Standard: | NTSC-U |
Country: | United States of America |
Developer(s): | Shiny Entertainment, Inc. |
Publisher(s): | Playmates Interactive Entertainment, Inc. |
Release Date: | 1994-10-02 |
Players: | 1 |
Co-op: | No |
ESRB: | E - Everyone |
Type: | Action, Platform |
A crow is chasing a worm named Jim, while in outer space Psy-Crow is chasing a renegade ship. The ship's captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What's-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.
Back on Earth, Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. The space particles then begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.
Jim overhears the Queen's plans for the suit and decides to meet this Princess...
Earthworm Jim is a 2D side-scrolling platformer with action elements where the player takes control of Jim, a worm wearing a spacesuit. Jim can shoot enemies with his gun or use his body (the spacesuit's "head") in a variety of ways to overcome obstacles, such as whipping it at enemies, grappling hooks to swing from them, or making it spin very fast like a rotor to hover for a short time.
While most of the game is made of standard platforming levels with a boss waiting at the end, some of the levels introduce different conditions than just reaching the end to complete them, like escorting a computer-controlled character and making sure they don't get hurt. Platforming levels are interspersed with some variations in gameplay as well, such as several space racing sequences or a bungie-jumping competition.