Console: | Sega Dreamcast |
TV Standard: | NTSC-U |
Developer(s): | Team17 Software Limited |
Publisher(s): | MicroProse Software, Inc. |
Release Date: | 1999-11-30 |
Players: | 2 |
Co-op: | No |
ESRB: | E - Everyone |
Type: | Strategy |
Like the previous Worms installments, the game is an artillery variant. The player give an artillery piece a shot angle and shot power, and try to hit the opponent, taking into account wind effects. The player and the opponent exchange these shots in a turn-based fashion. The game puts the player in command of a team of up to eight worms, which can move around the landscape (one at a time), using many types of weapons to try to dispatch the enemy, from bazookas to mini-guns to exploding sheep. In some situations, the worms can also jump, swing by rope, and descend with a parachute.