Console: | PC |
TV Standard: | Region Not Set |
Developer(s): | Origin Systems |
Publisher(s): | Electronic Arts |
Release Date: | 1997-12-12 |
Players: | 1 |
Co-op: | No |
ESRB: | T - Teen |
Type: | Flight Simulator |
![Wing Commander: Prophecy fanart](https://gm.egamedb.com/wing-commander-prophecy-fat-1-pc.jpg)
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It has been some twelve years since the destruction of Kilrah, the Kilrathi homeworld. The Terran Confederation, slowly demobilizing and reorganizing its military assets, has settled on a new strategy: building several Midway-class megacarriers, brainchild of Navy Commodore Christopher Blair. These new carriers, over a kilometer long, carry all the hardware and weaponry of a Kilrathi-War-era carrier battle group. The first one, the Midway herself, is undergoing her shakedown cruise, with Blair along for the ride. Before this, though, the player is treated to a CGI video of a bizarre rupture in space in the Kilrah system: the first of the Nephilim invaders. The game's titular prophecy involves the coming of these alien invaders, who shall arrive only after "one who has the heart of a Kilrathi, but who is not Kilrathi-born," conquers the felinoid warrior race.
The player takes the role of 2nd Lieutenant Lance Casey, son of the venerable Major Michael "Iceman" Casey from Wing Commander I.