Console: | PC |
TV Standard: | Region Not Set |
Release Date: | 1999-05-15 |
Players: | 1 |
Co-op: | No |
ESRB: | E - Everyone |
Type: | Adventure, Puzzle |
Traitors Gate is a graphic adventure game that takes place from a first-person perspective in a pre-rendered visual environment. Using a point-and-click interface, the player explores a reproduction of the Tower of London and evades guards while solving puzzles, such as determining the combination to a safe by examining a coat of arms. In a manner that has been compared to Myst, player movement is restricted to jumps between panoramic static screens; the camera view can rotate freely on each screen. Traitors Gate features nonlinear progression: multiple solutions allow for roughly 1,200 unique pathways through the game. If the player does not win within the 12-hour limit, or is found by the guards, a game over results.
In Traitors Gate, the player takes the role of a special agent named Raven, employed by an American agency called ORPHIA. At the start of the game, Raven's superiors believe that another ORPHIA operative plans to steal the British Crown Jewels from the Tower of London. Raven is subsequently tasked with infiltrating the Tower, swapping the real jewels with forgeries and escaping without leaving behind evidence These forgeries are secretly equipped with tracking units. The game begins in a broom closet within the White Tower, where Raven hides during a building tour to await night. Controlling Raven, the player then exits the closet and infiltrates the Tower.
The player character is equipped with gear such as a crossbow, grappling hooks, lock picks, a motorized zip-line, explosives and tools to hijack security cameras. A PDA interface provides details about these gadgets, the Tower and other aspects of the mission. The player may also take photographs of the environment and message them to Raven's superiors, who send back facts about the objects in view. (Source Wikipedia)