Console: | PC |
TV Standard: | Region Not Set |
Publisher(s): | SegaSoft Networks Inc. |
Release Date: | 1998-09-30 |
Players: | 8 |
Co-op: | No |
ESRB: | E - Everyone |
Type: | Action, Vehicle Simulation |
In Plane Crazy the player pilots a fast, cartoon-like plane, built for speed across a variety of levels. The objective of each level is to reach the end as fast as possible. Planes either bounce or explode when they come into contact with other structures, terrain, or even other planes. They then respawn, invincible for a short amount of time.
There are three types of planes: the light and fast plane that cannot take much damage, the evenly balanced plane and the heavy plane which is slower but can take more punishment. Each of these planes can be upgraded and customized.
Throughout each map there are blue vortexes dotted at given locations, that give a random upgrade/weapons to the plane. These power-ups give players an advantage over the other opponents, making game play more hectic. "Black Cat" grants invincibility for a short amount of time. "Rocket Boosts" increases the planes speed dramatically for a few seconds, depending on the rocket's level. Sometimes a player may be given a weapon which could fire a random homing missile at a random opponent in front of the plane. That player will than be sent an "Incoming!" message where the player can try to dodge the projectile. If the missile should hit, that player's plane could be temporarily disabled or plummet to the ground. Each plane is also given three blue torpedoes, which can be used to trigger environmental hazards for other players or open short-cuts.
Plane Crazy featured online play, using the Heat.net multiplayer gaming system. It allowed eight players on one server at one time.