Gates of Skeldal

Gates of Skeldal

Aka: Brány Skeldalu
Console: PC
TV Standard: Region Not Set
Release Date: 1998-11-01
Players: 1
Co-op: No
ESRB: Not Rated
Type: Role-Playing

The game is set on an ancient island named Rovenland. It is said that Rovenland is a land full of magic as the elder gods rested here when they created the world. But, the world's balance is threatened by five evil mages who try to open a gate into the forbidden dimension of Zohar. Therefore, the mages built in the south of the island Skeldal tower, filled with monsters to keep everyone in distance. An old scholar named Freghar intents to stop them. He uses a rite to summon three heroes but dies in process. The heroes are then set up to stop the mages and are joined later by another three people - a thief Roland, a mage Gralt and a brave son of a librarian, Erik. They seek help at Nimeth who is revealed to the person who trained the five evil mages. The mages betrayed Nimeth when they came across the Scroll of Nogran, which promises wealth and power for committing the described rite and opening a gate to forbidden dimensions. Nimeth sends the heroes out to gain five artifacts as these are a source of power for the mages. After capturing these artifacts the group forges them into a Sword of Revenge. The group is then send to Skeldal tower to stop the mage's ritual. Arriving in the last minute, the heroes are able stop the rite and kill the evil mages. The summoned heroes then returns to their homeland, while Gralt sets up for new adventure, Roland becomes an honorable merchant and Erik returns home.