Console: | PC |
TV Standard: | Region Not Set |
Developer(s): | CCP Games |
Publisher(s): | CCP Games |
Release Date: | 2003-05-06 |
Players: | 4 |
Co-op: | No |
ESRB: | T - Teen |
Type: | MMO |
Eve Online (stylised EVE Online) is a player-driven, persistent-world massively multiplayer online role-playing game (MMORPG) set in a science fiction space setting, developed and published by CCP Games. Characters pilot customizable ships through a galaxy of 7,800 star systems.[2][3] Most star systems are connected to one or more other star systems by means of stargates. The star systems can contain moons, planets, stations, wormholes, asteroid belts and complexes.
Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment and player versus player). The character advancement system is based upon passively training skills in real time, even while not logged into the game.[4]
Eve Online was released in North America and Europe in May 2003. It was published from May to December 2003 by Simon & Schuster Interactive,[5] after which CCP purchased the rights and began to self-publish via a digital distribution scheme.[6] On January 22, 2008, it was announced that Eve Online would be distributed via Steam.[7] On March 10, 2009, the game was again made available in boxed form in stores, released by Atari.[8] In February 2013, EVE Online reached over 500,000 subscribers.[9] The current release of Eve Online is Parallax, published November 3, 2015.[10]