Aka: | Discworld 2: Missing Presumed...!? |
Console: | PC |
TV Standard: | Other |
Developer(s): | Perfect Entertainment |
Publisher(s): | Psygnosis Limited |
Release Date: | 1996-11-30 |
Players: | 1 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Adventure |
Discworld II is a third-person point-and-click graphic adventure game. In each location, players can examine and interact with people and objects, solving puzzles by finding items needed by people or to retrieve other objects, with the game's story divided into four acts. Items can be stored in one of two inventories: Rincewind's, who can carry two items; and the Luggage's, which can carry an infinite amount. Conversations are mainly carried out through the choice of four options, or attitudes, that Rincewind can take: greeting, sarcasm, questioning, and musing – though additional topics can appear for certain characters as the player explores the game's world. Overhead maps are provided for travelling between locations – one for the city of Ankh-Morpork, and another for outside the city – with new locations becoming available as the game progresses.
Players can add items to the Luggage, or leave locations quickly, by double-clicking either. Like most other point-and-click adventure games, each act of the story primarily focuses on players finding and interacting with the set of items and characters needed in order to progress the story.