Console: | PC |
TV Standard: | Region Not Set |
Developer(s): | Knuckle Cracker |
Release Date: | 2013-11-09 |
Players: | 1 |
Co-op: | No |
Type: | Strategy |
Creeper World 3: Cellular automata takes over a strategy simulation.
Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. Your base, your weapons, your strategy... you must adapt them all.
Creeper World 3 bends what it means to be a strategy title.
Instead of heavily scripted A.I., players find themselves engaging an enemy with theoretically predictable behavior yet which is shockingly interesting to engage. Players can build fortifications and stick around forever. Players can go for domination, quick strategic kills, or amass huge stockpiles of resources. Some play for speed, others to create art. Tiny maps, large maps, five minute missions, five day missions... the simulation scales to handle all of these scenarios.