Console: | PC |
TV Standard: | Region Not Set |
Developer(s): | EA |
Publisher(s): | EA Games |
Release Date: | 2010-03-16 |
Players: | 4 |
Co-op: | Yes |
ESRB: | T - Teen |
Type: | Strategy |
![Command & Conquer 4: Tiberian Twilight fanart](https://gm.egamedb.com/command-conquer-4-tiberian-twilight-fat-1-pc.jpg)
![Command & Conquer 4: Tiberian Twilight fanart](https://gm.egamedb.com/command-conquer-4-tiberian-twilight-fat-2-pc.jpg)
![Command & Conquer 4: Tiberian Twilight fanart](https://gm.egamedb.com/command-conquer-4-tiberian-twilight-fat-3-pc.jpg)
![Command & Conquer 4: Tiberian Twilight banner](https://gm.egamedb.com/command-conquer-4-tiberian-twilight-bnt-1-pc.jpg)
The gameplay in Command & Conquer 4 no longer follows the same resource-gathering dynamic as previous games in the series. In the main game mode, the player must capture control nodes scattered across a map, and retain more nodes than the enemy player, gaining enough points over time to win the match. Command & Conquer 4 utilizes class-based gameplay as well as some RPG elements.