Console: | PC |
TV Standard: | Region Not Set |
Developer(s): | Paradox Interactive |
Release Date: | 2013-04-02 |
Players: | 1 |
Co-op: | No |
Type: | Strategy |
As with its predecessor, Cities in Motion, the goal of the game is to create efficient public transport systems in different major cities of the world. In this edition, there are several new features that the developers introduced based on community feedback about the previous game, including day/night cycles, rush hours and the ability to create timetables. The additions also include dynamic cities where players' decisions have a notable impact on city growth, and the inclusion of cooperative and competitive multi-player.