Console: | PC |
TV Standard: | Region Not Set |
Developer(s): | Ben Ibach, Dave Ibach |
Publisher(s): | Ben Ibach, Dave Ibach |
Release Date: | 1987-01-01 |
Players: | 1 |
Co-op: | No |
Type: | Platform |
Aldo’s Adventure doesn’t stray too far from its conceptual roots. You play as Aldo, a red-shirt-and-overalls-wearing adventurer who has to climb around a construction site and dodge barrels as he makes his way to a treasure chest at the end. Lest anyone mistake him for Mario, Aldo has a mullet.
The run-and-jump gameplay is nearly indistinguishable from Donkey Kong, save for the addition of pickups like diamonds and vases. Later levels mix up the level design with non-linear levels or platforming sections with lava pits. Sometimes there will be one treasure chest, other times multiple goals. Levels get progressively more precarious and decidedly un-skyscraper-like. It’s creative but quite inconsistent, as are the barely appropriate stage names like “Ghost Town” that hover randomly somewhere on the screen.
(Review snippet courtesy of The Obscuritory, http://obscuritory.com. Used with permission.)