Console: | PC |
TV Standard: | Region Not Set |
Developer(s): | Team Chivalry |
Publisher(s): | Team Chivalry |
Release Date: | 2007-12-01 |
Players: | 4 |
Co-op: | No |





Age of Chivalry is a total conversion for Half-Life 2 currently being developed by Team Chivalry. We are a close group of friends who are dedicated to creating a fun story driven multiplayer experience set in a fantasy world in the medieval ages. We are creating a fast paced and fun first person melee combat system that will take the player to a new level of immersion. The players will be able to take part in sieges, town raids and open war in a story driven game. Our goal is to let the players write the history of the game as the teams battle it out over a sequence of user controlled map cycles depending on the victor. We want to take the overall experience to a new level of fun.