Super Smash Bros. Melee

Super Smash Bros. Melee

Aka: Not For Resale
Console: Nintendo GameCube
TV Standard: NTSC
Developer(s): HAL Laboratory
Publisher(s): Nintendo
Release Date: 2001-12-03
Players: 4
Co-op: No
ESRB: T - Teen
Type: Action, Fighting, Platform
Super Smash Bros. Melee fanartSuper Smash Bros. Melee fanartSuper Smash Bros. Melee screenshotSuper Smash Bros. Melee screenshotSuper Smash Bros. Melee screenshotSuper Smash Bros. Melee screenshotSuper Smash Bros. Melee screenshotSuper Smash Bros. Melee bannerSuper Smash Bros. Melee bannerSuper Smash Bros. Melee clearlogo

Super Smash Bros. Melee differs from traditional fighting games in that inflicting the most damage does not guarantee victory. Instead, opposing players must force their opponents beyond the boundaries of the stage. Most attacks inflict damage and can, if enough damage is dealt, knock back the enemy. Each character's health is measured by a meter that represents the damage received as a percentage. The higher the percentage value, the farther the player gets knocked back, and the easier they are to knock off the stage. Unlike other games of the same genre, in which moves are entered by button-input combinations, most moves in Super Smash Bros. Melee can be accessed via one-button presses and a joystick direction.