Zelda no Densetsu: Yume wo Miru Shima

Zelda no Densetsu: Yume wo Miru Shima

Aka: ゼルダの伝説 ~ 夢をみる島 ~, The Legend of Zelda: Link's Awakening
Console: Nintendo Game Boy
TV Standard: NTSC-J
Country: Japan
Developer(s): Nintendo EAD
Publisher(s): Nintendo
Release Date: 1993-06-06
Players: 1
Co-op: No
ESRB: Not Rated
Type: Action, Adventure, Role-Playing, Puzzle

The Legend of Zelda: Link's Awakening[a] is a 1993 action-adventure game developed and published by Nintendo for the Game Boy. It is the fourth installment in the Legend of Zelda series and the first for a handheld game console. Link's Awakening is one of the few Zelda games not to take place in the land of Hyrule, and it does not feature Princess Zelda or the Triforce relic. Instead, protagonist Link begins the game stranded on Koholint Island, a place guarded by a whale-like deity called the Wind Fish. Assuming the role of Link, the player fights monsters and solves puzzles while searching for eight musical instruments that will awaken the sleeping Wind Fish and allow him to escape from the island.

Game Player of Zelda no Densetsu: Yume wo Miru Shima on Nintendo Game Boy
Controls - How to Play Zelda no Densetsu: Yume wo Miru Shima on Nintendo Game Boy

Generally, you can review the controls (keyboard) setting during each game in the screen before it starts. Use the arrow keys and “Z”, “X”, “A”, “S”, “Q”, “E” buttons to play, or customize yourself with your gamepad or keyboard.

KeyboardControls
← → ↑ ↓Directions for LEFT, RIGHT, UP, DOWN
Enter ↵START
ShiftSELECT
ZA
XB
AX
SY
QL
ER