Console: | Nintendo Game Boy |
TV Standard: | Region Not Set |
Release Date: | 2016-09-12 |
Players: | 1 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Adventure, Role-Playing, Unofficial |
Basically, it's Pokémon Blue, only, you can catch all 151 pokemon, but it is much more difficult than the original in many ways. The enemy's movepools have improved drastically compared to the original red and blue, which can make what was once simple battles into something more intense. The Gym Leaders and many other bosses in particular have bigger rosters, better Pokémon for their types, and many of them have a Pokémon that counters the Pokémon that are Supereffective against their theme. In addition, several maps have been changed, including the frequency of Pokémon appearing, or mazes. Certain pokemon that are considered to be overpowered are accessible in either the late game or post game.
Oh… and there may also be some surprises in Blue Kaizo…
However, the catch rates have been improved for many Pokémon, so that they are very easy to catch, you have access to a very wide variety of Pokémon throughout the game, especially early on, you can use flash in the rock tunnel, and you can train at a good pace, without too much grinding necessary. Fighting all the trainers gives a lot of good exp. As you progress through the game, the quality Pokémon you can catch grows stronger and stronger. Poke balls are also significantly less expensive than before, as well as repels, and you can get free ethers for those difficult dungeons and marathon routes. Like everything else, the more you progress through the game, the better items you’ll get from the stores.