Kururin Paradise

Kururin Paradise

Console: Nintendo Game Boy Advance
TV Standard: Region Not Set
Developer(s): Eighting Co., Ltd.
Publisher(s): Nintendo
Release Date: 2002-12-06
Co-op: No
Type: Action

Kururin Paradise revolves around avoiding collisions as the player maneuver a robot through levels. The robot is shaped like a stick, and constantly spins.

The second in the Kururin franchise, Paradise involves navigating complex levels with a constantly-rotating robot. Spring objects within levels change the direction of rotation when collided with, and an unlockable ability allows for increasing the speed of rotation. The player has three hit points. After three collisions with objects in the level (discounting the aforementioned springs), the level is re-started. Some levels have intermediate points that replenish health fully. However, they do not save progress. If the player loses all of his or her hit points, they still restart the level from the beginning.

Almost all of the game is in Japanese.

Game Player of Kururin Paradise on Nintendo Game Boy Advance
Controls - How to Play Kururin Paradise on Nintendo Game Boy Advance

Generally, you can review the controls (keyboard) setting during each game in the screen before it starts. Use the arrow keys and “Z”, “X”, “A”, “S”, “Q”, “E” buttons to play, or customize yourself with your gamepad or keyboard.

KeyboardControls
← → ↑ ↓Directions for LEFT, RIGHT, UP, DOWN
Enter ↵START
ShiftSELECT
ZA
XB
AX
SY
QL
ER