Console: | Nintendo DS |
TV Standard: | Region Not Set |
Release Date: | 2009-12-15 |
Players: | 1 |
Co-op: | Yes |
ESRB: | E - Everyone |
Type: | Puzzle |
Reader Rabbit Kindergarten is an educational adventure game based on the characters from the popular and long-running series of learning games for young children, Reader Rabbit. Intended for children ages 3-6, the game is designed to teach basic skills to prepare kids for success in kindergarten and provide a foundation for further learning. The game's main character, Reader Rabbit, and his sidekick, Sam the Lion, are flying their airship over a new island when they are mysteriously captured by a giant bubble wrap. They then come to realize they have landed in Balloon Town, an island made of balloons where all sharp objects including their airship are locked away in a palace. In order to free their airship and continue on their journey, they must first gain access to the palace by helping the band wake-up the sleeping bull in front of the palace. To do this they must gather the 5 different instruments for the band that have been scattered around Balloon Town. In order to receive an instrument, players must help Reader Rabbit and Sam in a series of educational mini-games designed to teach kids basic skills such as memory, recognizing patters, simple math, phonics, rhyming, following directions and placing items in order. All mini-games have simplistic point-and-click controls using the Nintendo DS touch screen interface. Once players have retrieved all of the instruments and gained access to the palace, they must complete two more mini-games (a listening comprehension/sequencing game and a reading skills game) before gaining access to their airship so they can continue on to a new adventure. The game is presented in a colorful cartoon style with short videos, full voice acting, and sing-along songs designed to engage young children while still teaching basic skills. Players will be able to adjust the difficulty level of all mini-games independently which can add hours of replay value.