Rocket: Robot on Wheels

Rocket: Robot on Wheels

Console: Nintendo 64
TV Standard: NTSC
Developer(s): Sucker Punch
Publisher(s): Ubisoft Entertainment
Release Date: 1999-10-31
Players: 1
Co-op: No
ESRB: E - Everyone
Type: Platform
Rocket: Robot on Wheels fanartRocket: Robot on Wheels banner

First-time Nintendo 64 developer Sucker Punch Studios jumped onto the scene with a highly original 3D platformer. The design philosophy behind the title is simple -- rather than build the platformer around the main character, the software house opted instead to focus on the interactivity of the 3D environments he travels. To that end, Rocket employs an advanced physics engine which allows the main character, a lovable unicycle-based robot named Rocket, to travel and experiment with colorful, platform-esque worlds with realistic gravity and inertia. Every object has its own set of lifelike attributes that must be "weighed" into consideration when solving puzzles.

• Saves via Internal Memory (EEPROM)

Game Player of Rocket: Robot on Wheels on Nintendo 64
Controls - How to Play Rocket: Robot on Wheels on Nintendo 64

Generally, you can review the controls (keyboard) setting during each game in the screen before it starts. Use the arrow keys and “Z”, “X”, “A”, “S”, “Q”, “E” buttons to play, or customize yourself with your gamepad or keyboard.

KeyboardControls
← → ↑ ↓Directions for LEFT, RIGHT, UP, DOWN
Enter ↵START
ShiftSELECT
ZA
XB
AX
SY
QL
ER