Rayman 2: The Great Escape

Rayman 2: The Great Escape

Console: Nintendo 64
TV Standard: NTSC
Developer(s): Ubisoft
Publisher(s): Ubisoft Entertainment
Release Date: 1999-10-29
Players: 1
Co-op: No
ESRB: E - Everyone
Type: Platform
Rayman 2: The Great Escape fanartRayman 2: The Great Escape fanartRayman 2: The Great Escape clearlogo

Rayman 2 takes place in a world called The Glade of Dreams. An army of Robot Pirates, led by Admiral Razorbeard, invades this world and destroys the Heart of the World, the world core. This greatly weakens the resistance's power and disables Rayman's powers, leading to his capture.

Globox, a friend of Rayman, is later also captured and put in the same cell as Rayman aboard the Pirates' prison ship. Globox restores one of his powers through a silver lum given to him by Ly, a fairy. Rayman escapes the prison ship, and is separated from Globox again. He learns that in order to stand a chance against the Pirates, he needs to find 4 ancient, magic masks to awaken Polokus, the spirit of the world.[10] He travels through the Glade of Dreams via the Hall of Doors, a magical place linked to various locations in the world, controlled by the ancient Teensies.

• Saves via Controller Pak

Game Player of Rayman 2: The Great Escape on Nintendo 64
Controls - How to Play Rayman 2: The Great Escape on Nintendo 64

Generally, you can review the controls (keyboard) setting during each game in the screen before it starts. Use the arrow keys and “Z”, “X”, “A”, “S”, “Q”, “E” buttons to play, or customize yourself with your gamepad or keyboard.

KeyboardControls
← → ↑ ↓Directions for LEFT, RIGHT, UP, DOWN
Enter ↵START
ShiftSELECT
ZA
XB
AX
SY
QL
ER