Console: | Microsoft Xbox |
TV Standard: | PAL |
Developer(s): | Backbone Entertainment, Digital Eclipse, Treyarch |
Publisher(s): | Activision, Capcom |
Release Date: | 2002-06-07 |
Players: | 1 |
Co-op: | No |
ESRB: | M - Mature 17+ |
Type: | Action, Adventure |
Spider-Man follows the plot of the 2002 film about a teenager named Peter Parker getting bit by a genetically altered super-spider, learning lessons about power and responsibility, all the while combating the emergence of an emerald clad villain on a glider by the name of Green Goblin.
The game does a decent job of summing up the events of the movie without being a slave to them, taking necessary parts that are best suited for an interactive experience while leaving everything else on the cutting room floor, so if you were expecting a mini-game where Peter has to take out the garbage and talk to MJ, you’re in the wrong place. Like the Spider-Man games that would come after it, the plot also expands what is found in the first movie with sub-plots starring familiar villains from the previous PSOne games like Shocker and Scorpion, while introducing the Vulture to a 3-D game for the first time. Treyarch did a really good job of organically spinning these characters into the narrative, giving them movie style upgrades that still retain their looks from the comics and other Spider-Man games.