Supreme Commander

Supreme Commander

Console: Microsoft Xbox 360
TV Standard: Region Not Set
Developer(s): Hellbent Games
Publisher(s): Aspyr Media, Inc.
Release Date: 2008-06-23
Co-op: No
ESRB: E10+ - Everyone 10+
Type: Strategy
Supreme Commander clearlogo

Supreme Commander (abbreviated SupCom) is a real-time strategy computer game designed by Chris Taylor and developed by his company, Gas Powered Games. The game is considered to be a spiritual successor to Taylor's 1997 game Total Annihilation,[1] alongside the Spring remake. First announced in the August 2005 edition of PC Gamer magazine,[2] the game was released on February 16, 2007 in Europe and February 20, 2007 in North America. A standalone expansion, Supreme Commander: Forged Alliance, was released on November 6 of the same year. A sequel, Supreme Commander 2, has also been released.

Supreme Commander is focused on using a giant bipedal mech called an Armored Command Unit (or ACU) to build a base, then upgrading units to reach higher technology tiers, and conquering opponents. The player can command one of three factions: the Aeon Illuminate, the Cybran Nation, or the United Earth Federation. Supreme Commander was highly anticipated in pre-release previews, and was well received by critics, with a Metacritic average of 86 out of 100.[3]