Console: | Microsoft Xbox 360 |
TV Standard: | Region Not Set |
Developer(s): | Arc System Works Co., Ltd. |
Publisher(s): | Aksys Games |
Release Date: | 2012-02-14 |
Players: | 2 |
Co-op: | No |
Type: | Fighting |
![Blazblue: Continuum Shift Extend titlescreen](https://gm.egamedb.com/blazblue-continuum-shift-extend-tst-1-microsoft-xbox-360.jpg)
![Blazblue: Continuum Shift Extend screenshot](https://gm.egamedb.com/blazblue-continuum-shift-extend-sst-1-microsoft-xbox-360.jpg)
![Blazblue: Continuum Shift Extend screenshot](https://gm.egamedb.com/blazblue-continuum-shift-extend-sst-2-microsoft-xbox-360.jpg)
![Blazblue: Continuum Shift Extend clearlogo](https://gm.egamedb.com/blazblue-continuum-shift-extend-clt-1-microsoft-xbox-360.jpg)
BlazBlue: Continuum Shift (ブレイブルー コンティニュアム シフト BureiBurū: Kontinyuamu Shifuto?) is a 2009 fighting game developed by Arc System Works as an official sequel to BlazBlue: Calamity Trigger. As with the previous game, the game first came to arcades before both the Xbox 360 and PlayStation 3 versions as the game was currently released for the Taito Type X2 arcade system board, with a 16:9 ratio and 768p resolution.
Revisions entitled BlazBlue: Continuum Shift II and BlazBlue: Continuum Shift Extend were released in arcades in 2010-2011. They were later ported to the PlayStation 3, PlayStation Portable, Nintendo 3DS, and Windows.