Console: | Mattel Aquarius |
TV Standard: | NTSC |
Country: | United States of America |
Publisher(s): | Mattel Electronics |
Release Date: | 1983-01-01 |
Players: | 1 |
Co-op: | No |
ESRB: | Not Rated |
Type: | Action, Education |
All of a sudden, arithmetic is fun! As you dodge round the maze trying to avoid the GOBBLER, you aim for numbers that will let you ZERO IN on your GOAL number.
It's a race against time, but you can buy more by catching the DARK NUMBER. All the numbers move, and pass through the walls of the maze... will you get there in time? As you battle through the maze, you think frantically about your GOAL, and what numbers you need to ZERO IN on it!
ZERO IN can be played at any level from an easy 0 up to a mind-blowing 99. As you successfully beat the maze and reach your GOAL, you automatically move up another
level, and things get more difficult. The higher the level, the higher the possible score - will you beat your previous best?
ZERO IN will improve the mental arithmetic of anyone from a grade school student to a math graduate.