Console: | Commodore 64 |
TV Standard: | Region Not Set |
Developer(s): | Beam Software |
Publisher(s): | Melbourne House |
Release Date: | 1985-07-15 |
Players: | 2 |
Co-op: | No |
Type: | Fighting |
The player takes part in a series of one-on-one karate matches, all overseen by a wise old expert who appears somewhere in the background. Once the player defeats an opponent they move up to the next stage and a more difficult adversary. Fights were not won using the energy bar style found in modern fighting games but instead the player needed to get two complete yin-yangs. Any move that connected with the opponent would end the round, a loosely timed or borderline kick or punch would obtain half a yin-yang icon, while a well executed move would obtain a full icon. Two complete icons ends the bout and the player progresses to the next level.