Console: | Commodore 64 |
TV Standard: | Region Not Set |
Developer(s): | Enigma Variations Ltd, Ocean, Ocean Software Ltd. |
Publisher(s): | Ocean Software Ltd. |
Release Date: | 1988-07-15 |
Players: | 1 |
Co-op: | No |
Type: | Action, Shooter |
Rambo's mission is set deep in Afghanistan, in the days when the Soviets occupied it, and America was putting this right (we won't mention who they enlisted to do so). Colonel Trautman has been kidnapped by the Soviets, and you've gone in there to rescuing him. Doing so is a three-part operation approximately following the plot of the film.
In the first part, you explore the building Trautman could be in, through a top-down view of the building. It is heavily protected by infra-red security beams, which when activated unleadsh the enemies. The locations of the beams are only apparent if you collect the special goggles. Other hazards include mines, trapdoors and booby-trapped doors, but there are enhanced weapons to collect.