Psykozone

Psykozone

Console: Commodore 64
TV Standard: Region Not Set
Developer(s): Psytronik Software
Publisher(s): Psytronik Software
Release Date: 2008-08-01
Players: 1
Co-op: No
Type: Shooter, Sports

In the twenty first century the United States have collapsed into a myriad of independent regions. Some trade is being made between the regions by using a badly kept net of expressways known as the PSYKOZONE.

These stretches of road are practically lawless, ruled by gangs of road warriors and genetically-enhanced psycho-bikers. The object of the game is to reach the Pacific ocean by travelling through the most dangerous part of the Psykozone.

So load up with ammo, oil your engine, fill up your tank, secure the plutonium rods and brake for no-one!

** PSYKOZONE GAME FEATURES **
· Intro sequence featuring story + digi title tune!

· Exciting 'Spy Hunter' style shoot 'em up action from Alf Yngve!

· Slick front end coded by Richard Bayliss

· Cool bitmap loading screen by Jason 'TMR' Kelk

· Excellent music from Matt Simmonds, FeekZoid & Richard Bayliss!

· Brand new glossy full colour artwork!

** PSYKOZONE GAME CREDITS **

Concept, Story, Graphics, Game Design & Artwork by Alf Yngve

Additional Coding & Enhancements by Richard Bayliss

Loading Screen & Title Screen Graphics by Jason Kelk

Music by Matt '4-Mat' Simmonds & Paul 'FeekZoid' Hannay

Tape Loader by Paul Hughes, Mastered by Richard Bayliss

Packaging Designed by Jason 'Kenz' Mackenzie

Psykozone artwork coloured by Jon Wells