Console: | Commodore 64 |
TV Standard: | Region Not Set |
Developer(s): | Psytronik Software |
Publisher(s): | Psytronik Software |
Release Date: | 2008-08-01 |
Players: | 1 |
Co-op: | No |
Type: | Shooter, Sports |
In the twenty first century the United States have collapsed into a myriad of independent regions. Some trade is being made between the regions by using a badly kept net of expressways known as the PSYKOZONE.
These stretches of road are practically lawless, ruled by gangs of road warriors and genetically-enhanced psycho-bikers. The object of the game is to reach the Pacific ocean by travelling through the most dangerous part of the Psykozone.
So load up with ammo, oil your engine, fill up your tank, secure the plutonium rods and brake for no-one!
** PSYKOZONE GAME FEATURES **
· Intro sequence featuring story + digi title tune!
· Exciting 'Spy Hunter' style shoot 'em up action from Alf Yngve!
· Slick front end coded by Richard Bayliss
· Cool bitmap loading screen by Jason 'TMR' Kelk
· Excellent music from Matt Simmonds, FeekZoid & Richard Bayliss!
· Brand new glossy full colour artwork!
** PSYKOZONE GAME CREDITS **
Concept, Story, Graphics, Game Design & Artwork by Alf Yngve
Additional Coding & Enhancements by Richard Bayliss
Loading Screen & Title Screen Graphics by Jason Kelk
Music by Matt '4-Mat' Simmonds & Paul 'FeekZoid' Hannay
Tape Loader by Paul Hughes, Mastered by Richard Bayliss
Packaging Designed by Jason 'Kenz' Mackenzie
Psykozone artwork coloured by Jon Wells