Console: | Commodore 64 |
TV Standard: | Region Not Set |
Publisher(s): | Beyond |
Release Date: | 1986-01-01 |
Players: | 1 |
Co-op: | No |
ESRB: | E - Everyone |
Type: | Action |
When Visceral Games and EA first announced its God of War-esque action game, Dante's Inferno, they were greeted with a mixture of disbelief and uproar. Some gamers could not comprehend how you could even begin to base an action title around Dante Alighieri's famous literary satire, while others were outright offended that such source material was being raped to serve the greedsome corporate machinations of the evil and disrespectful games industry.
Perhaps they did not know, as I certainly did not until recently, that EA's Dante's Inferno is not the first game to name itself after The Divine Comedy. Decades earlier, Denton Designs and publisher Beyond had beaten Visceral to the punch by releasing its own interactive take on the much-lauded poem. That's right, the concept of basing a game upon Dante's Inferno has existed since 1986.
Read on as we discuss Dante's Inferno on the Commodore 64.