Console: | Commodore 64 |
TV Standard: | Region Not Set |
Publisher(s): | Goliath |
Release Date: | 1990-05-08 |
Co-op: | No |
In World Championship Boxing Manager the player can develop the careers of aspiring heavyweight boxers. The option are selected through an icon-based system, representing the manager's office.
Training the boxers involves deciding which areas they should work on, considering their strengths and weaknesses and any damage inflicted in previous fights, and those of their next opponent. There are 97 of these in the game, so reaching the top of the rankings will take about 15-20 fights. Choosing a beatable opponent who can get the fight as high up the Friday Night bill as possible, as well as negotiating the best financial deal and a mutually agreeable dare, are the main considerations.
Two different governing bodies are included in the game, each with subtly different rules. A fight in one set of rules won't be viewed quite as significantly by the other.
The matches are presented from the commentary box, with the two expert analysts exchanging textual descriptions of the key punches, and who is dong the best (a clue to how any judges' decision would go). Before and during the fights the player can instruct the boxer as to what tactics to adopt.
World Championship Boxing Manager puts you in control of up to 5 boxers. You must use your skills as Manager/Promoter against the computers artificial intelligence, which controls 17 managers who together have 100 boxers under contract.
A warning, the expectations of your boxers are high, you will need to utilise all your negotiation skills in this award winning simulation to secure bouts against rated boxers, which will increase the world ranking of your fighters on the road to becoming champions of the world.