Console: | Atari ST |
TV Standard: | PAL |
Release Date: | 1990-01-01 |
Players: | 1 |
Co-op: | Yes |
ESRB: | Not Rated |
Type: | Action, Adventure |
Cadaver is an isometric action-adventure game by the Bitmap Brothers, originally released by Image Works in August 1990, for Atari ST, Amiga and MS-DOS. A Sega Mega Drive version was planned but never released.[1] In the game the player controls Karadoc the dwarf.
The game consists of five levels representing different floors of Castle Wulf. Entering the castle via the sewers, Karadoc works his way up from the dungeons, through guard chambers, royal hall, the king's private chambers and finally the battlements with Dianos's sanctum.
Karadoc's main modus operandi is picking up, throwing, pulling, pushing and stacking objects. By piling up a number of boxes, bones or other items, it is possible to reach higher places. Karadoc can find and use a small number of weapons such as rocks and shuriken, but puzzles are the main driving force behind the gameplay.
The game is heavily scripted. The isometric objects can react to a variety of other objects; for instance, a poisoned key can be cleaned by dropping a vial of water on it, and potions can be enhanced by the potion booster spell. The game has a wide variety of puzzles requiring items to be found, brought and used in a variety of places. The solutions to these puzzles sometimes require leaps in logic and the game has plenty of secret areas, hidden spells etc. Many of the puzzles also have multiple solutions, and there is often no specific order in which the puzzles on a level must be