Math Gran Prix

Math Gran Prix

Console: Atari 2600
TV Standard: Region Not Set
Developer(s): Atari
Publisher(s): Atari, Inc.
Release Date: 1982-05-06
Co-op: No
Type: Puzzle

Get ready for a math race. Your fuel, correctly answer math questions. Your car, a carefully tuned racing car that can move 2 to 3 spaces depending on how hard the math problem is. The track contains many triggers that can give extra spaces, extra turns, and even keep your car on the track. There are areas in the track where a car coming from behind can knock you off, to get back answer a math problem correctly. In the end, the one with the most math skills and greatest planning effort will win the checkered flag.

Game Player of Math Gran Prix on Atari 2600
Controls - How to Play Math Gran Prix on Atari 2600

Generally, you can review the controls (keyboard) setting during each game in the screen before it starts. Use the arrow keys and “Z”, “X”, “A”, “S”, “Q”, “E” buttons to play, or customize yourself with your gamepad or keyboard.

KeyboardControls
← → ↑ ↓Directions for LEFT, RIGHT, UP, DOWN
Enter ↵START
ShiftSELECT
ZA
XB
AX
SY
QL
ER