Actionauts (Prototype)

Actionauts (Prototype)

Console: Atari 2600
TV Standard: Region Not Set
Developer(s): Rob Fulop
Release Date: 1984-01-01
Co-op: No
Type: Puzzle

Prototype for Atari 2600.

If you were around in the early 80's, you'll undoubtedly remember the robot craze. From Transformer to Gobots to Tranzor Z, giant robots were in and just about everything else was out. Atari 2600/8-bit programming veteran Rob Fulop saw the potential of this robot craze to make a great video game and set out to make the ultimate robot game for the Atari 2600.

Rather than make the obligatory giant robot shooter (as was the current style in Japanese video games), Rob decided to take a different route. Instead, Rob created a unique puzzle featuring a peaceful programmable robot whose only goal in life was to find his cheese. Because we all know that if there's one thing all robots want in this world, it's cheese!

Game Player of Actionauts (Prototype) on Atari 2600
Controls - How to Play Actionauts (Prototype) on Atari 2600

Generally, you can review the controls (keyboard) setting during each game in the screen before it starts. Use the arrow keys and “Z”, “X”, “A”, “S”, “Q”, “E” buttons to play, or customize yourself with your gamepad or keyboard.

KeyboardControls
← → ↑ ↓Directions for LEFT, RIGHT, UP, DOWN
Enter ↵START
ShiftSELECT
ZA
XB
AX
SY
QL
ER