Console: | Arcade |
TV Standard: | Region Not Set |
Developer(s): | Toaplan Co., Ltd. |
Publisher(s): | Toaplan Co., Ltd. |
Release Date: | 1992-01-01 |
Players: | 2 |
Co-op: | Yes |
Type: | Shooter |
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Gameplay is similar to the previous Truxton. Truxton II has six huge areas, each with a boss at the end; the game "loops" these six areas forever. Lives are given out at 70000 points, then every 200000 points after; players start with three.
There are power-ups to increase ship speed, add a smartbomb to your stock, and change/strengthen your current weapon: red fires bombs in a small area around your ship, similar to the red weapon from Robo Aleste; blue is a homing laser, similar to the blue weapon from the original Truxton; while green fires wide-reaching salvos of green shots and more or less replaces the red weapon from Truxton.