The Real GhostBusters

The Real GhostBusters

Console: Arcade
TV Standard: Region Not Set
Developer(s): Data East Corporation
Publisher(s): Data East Corporation
Release Date: 1987-01-01
Players: 3
Co-op: Yes
Type: Action
The Real GhostBusters fanartThe Real GhostBusters clearlogo

After the success of the Ghostbusters film (and indeed of the licensed game from Activision) a cartoon TV series was created, which this game is based on.

Each player character is distinguished by the colors of his jumpsuit: blue (left side player), yellow (right side player), and red (center player and only present in the three player version) . The objective of the game is to fight your way through each of 10 levels, capturing and storing ghosts along the way. The end of each level features one or more guardians who, when defeated, will yield a key allowing the player(s) to exit that level.

The characters are armed with both guns and Proton Beams. Creatures can be shot with either weapon to transform them into ghosts. The ghosts can then be zapped with the proton beam to store them in the player's backpack. Ammunition for the gun is unlimited, while the proton beam has a limited charge which is displayed at the top of the screen. When two proton beams are crossed, it will combine into an even more powerful proton beam. Also displayed are the number of lives remaining and the number of ghosts collected. On reaching the end of a level there is a short graphic sequence in which collected ghosts are beamed into ghost storage. A bonus life is awarded for every hundredth ghost delivered. Some creatures and objects (e.g. oildrums, wheel-barrows) also award the player with the following bonus items.