Super Street Fighter II X: Grand Master Challenge

Super Street Fighter II X: Grand Master Challenge

Aka: Super Street Fighter 2, Super Street Fighter 2 X: Grand Master Challenge
Console: Arcade
TV Standard: Region Not Set
Developer(s): Capcom
Publisher(s): Capcom
Release Date: 1994-02-23
Players: 2
Co-op: No
ESRB: T - Teen
Type: Fighting

Super Street Fighter II X: Grand Master Challenge is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware.

Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games.