Aka: | レイジ・オブ・ザ・ドラゴンズ |
Console: | Arcade |
TV Standard: | Region Not Set |
Developer(s): | Noise Factory |
Publisher(s): | Playmore Corporation |
Release Date: | 2002-09-20 |
Players: | 2 |
Co-op: | No |
Type: | Fighting |
Rage of the Dragons is a 2002 fighting game released for the Neo Geo hardware by Playmore. The game was developed by Japanese company Noise Factory, co-developed by BrezzaSoft and chiefly-designed by the Mexican team Evoga.
Rage of the Dragons features a tag team system, in which the player takes control of two characters and can switch between one or the other during gameplay. The character who is not being controlled will slowly recover part of his or her energy while the other is fighting. The player can perform special combos in which both characters attack an opponent at the same time for added damage.
Evoga originally envisioned Rage of the Dragons as a sequel to the Neo Geo fighting game version of Double Dragon released in 1995. However, Evoga were unable to use the intellectual rights for the characters (which were purchased by the company founded by former Technos Japan staff Million, the developers of Double Dragon Advance), and thus Rage of the Dragons was turned into a homage to the Double Dragon series instead of an official sequel. The two lead characters in Rage of the Dragons, Billy and Jimmy Lewis, share their names with the protagonists of the Double Dragon series, Billy and Jimmy Lee, while Kang is based on Burnov from Double Dragon II: The Revenge, and the boss character Abubo is based on Abobo from the original Double Dragon. Two supporting characters in Rage, Linda (Abubo's female assistant) and Mariah (Jimmy's girlfriend), are also based on Double Dragon characters.
Jimmy, Lynn, Elias and Mr. Jones would later appear as hidden guest characters in Power Instinct Matrimelee, a fighting game also produced by Noise Factory. Coincidentally, Atlus, the company that originally produced the Power Instinct series, published Double Dragon Advance for Million.